======Minetest modding notes====== * http://rubenwardy.com/minetest_modding_book * http://dev.minetest.net/minetest.register_node * http://dev.minetest.net/NodeMetaRef * http://dev.minetest.net/formspec * http://dev.minetest.net/texture * http://dev.minetest.net/Category:Methods * http://dev.minetest.net/Player * https://github.com/ShadowNinja/areas =====Node overview===== * https://wiki.minetest.net/Nodes =====Lua math documentation===== * http://lua-users.org/wiki/MathLibraryTutorial =====Blender B3D (Blitz 3D) export plugin===== * https://www.rtsoft.com/forums/showthread.php?7509-Blender-B3D-2-6x-Export-script Unzip and put in ''/usr/share/blender/2.79/scripts/addons'' (system) or ''/home/[user]/.config/blender/2.79/scripts/addons'' (user). Enable in Blender addons menu before it will be active. Using with Blender for creating minetest objects: * https://wiki.minetest.net/Using_Blender How to use a b3d model with an object: * https://rubenwardy.com/minetest_modding_book/en/items/node_drawtypes.html#mesh-nodes =====Full API===== * https://rubenwardy.com/minetest_modding_book/lua_api.html#node-definition-register_node =====Our git repo===== * http://cgit.aasimon.org/aasimine.git/tree